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Phases of the Tutorial Level

  • Part I: Basic Controls

    • Explanation of how the players can move in terms of walking, jumping.
    • Both players will see each other on their screen, one at the ceiling, one at the bottom
  • Part II: Gravity Shift

    • Explanation of how the players can interact with each other through the Gravity Shift.
    • The tutorial level will provide an item like a box. The players will have to move it to the ceiling by shifting gravity.
    • They will learn how to vote for a Gravity Shift (explanation window will appear) and how they can work with it.
  • Part III: Riddles

    • Both players will have to stand on a pressure plate simultaneously, so they can get the first spaceship part.
  • Part IV: Gadgets

    • Both players will find special gadgets for each character, which they can play with.
    • This part of the tutorial level is more like sandbox ('relaxing' phase), where the players can mess around without any impact on the game's progress.
  • Part V: Enemies

    • Explanation of the enemy's abilities and which character can kill which enemy.
    • Each player will have to fight a different enemy, learning that they cannot fight all types of enemies.
  • Conclusion: Every part combined will create a so called 'Game Flow', where both players will be consistently immersed in focussing challenges, intrigues, relaxations with cut scenes and victories.

  • Relaxation phases are give to the player through both the monologue given by the foreign friendly alien and the cutscenes presented at the end of each level.

  • Each level is themed in different colors, sounds, challenges, less time available and different gravity states.

Planning:

Leveldesign_Prototype.png Download Level Structure here

Realisation:

  • Learn basic Controls Tut_01.png
  • Teamwork leading to success Tut_02.png
  • 'Gravity Shift' to switch positions and position boxes on pressure plates to open trap door Tut_03.png
  • Complete Level successfully Tut_04.png