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Monetization / Pitch

Monetization isn't the primary focus.

Target Group

Company teambuilding events, Couch-Coop-Enthusiasts and Fans of party or couple games, bored students in lectures. People who like to enhance their teamplayer abilities.

Risks

You can find the risks here.

Fulfil target group interests

The multiplayer platform game is perfectly usable as a party and couple game, because it is easy to understand, but also needs lots of creativity and smart team play. If you look at Super Mario Bros. It is an easy game to understand, makes fun and works perfect for multiplayer purposes. Strange Galactic Friends works similar, but it uses additional methods to use more creativity. The 'Gravity Shift' as the game's USP helps the players to solve interesting platformer tasks with much more mobility. That brings up creativity, communication and in conclusion, it's fun. The only way to shift gravity is, to communicate well with your teammate by voting for a 'Gravity Shift'. With teambuilding events in companies, the game helps to build up creative communication and lets your team take faster and better communicated decisions. In conclusion your company can make more profit out of the softskills you can learn from playing 'Strange Galactic Friends'. All you need is 5.99€, which is reasonably priced from our point of view. With company accounts you can have a big discount of 1.52€ each teammate. What are you waiting for?

OTP

On version 1.0 release, the game will cost 5.99€ one time payment / with students discount 4.99€. Company teambuilding event discount: 4.47€ each player.

DLC

For extra content (coming later) in form of DLCs, a price tag will be added (see ch.9).

Bonus Material

Bonus Material, e.g. soundtracks or a development process book would be a one-time-purchase.